Operates a diversified gaming and digital entertainment platform spanning mobile games, PC and console publishing, eSports, and ad-tech. In FY26, the gaming segment generated revenue of INR 1,072 crore, up 107% year-on-year, with mobile gaming at INR 713 crore and PC/console publishing at INR 261 crore at a 39% EBITDA margin; the IP Human Fall Flat crossed 58 million lifetime units globally. The eSports business, anchored by associate NODWIN, swung from a INR 14 crore EBITDA loss in FY25 to a INR 21 crore profit in FY26 and is preparing for an IPO, while the AdTech segment grew 32% year-on-year. Total FY26 revenue was INR 1,829 crore (+13% YoY) with EBITDA of INR 255 crore (+66% YoY); gaming now contributes 90% of EBITDA versus 56% in FY25. The company is closing its largest acquisition, Bluetile (CY25 revenue INR 1,460 crore, EBITDA INR 254 crore), which consolidates from Q1 FY27. Costs are dominated by other operating expenses (67.7% of revenue) and employee costs (17.2% of revenue). AR · MarketPing reader · 2026-08-02
Revenue streams, as the annual report describes them. Gaming, eSports, Ad tech. Diversified digital entertainment and gaming platform with globally distributed IP and growth-stage subsidiaries.
| ₹ crore · consolidated | FY22 | FY23 | FY24 | FY25 | FY26 |
|---|---|---|---|---|---|
| Revenue | 622 | 1,091 | 1,138 | 1,624 | 1,829 |
| EBITDA (ex other income) | 86 | 101 | 98 | 122 | (667) |
| margin % | 13.8 | 9.3 | 8.6 | 7.5 | (36.5) |
| Owners' profit | 28 | 39 | 71 | 87 | 81 |
| EPS, as reported (₹) | 9.09 | 5.98 | 8.16 | 9.47 | 2.62 |
| ROE % · ROCE % | 4.2 · 5.7 | 4.7 · 6.8 | 3.2 · 4.6 | 1.6 · 2.7 | 2.3 · 9.2 |
| Debt / equity (x) | 0.00 | 0.02 | 0.00 | 0.04 | 0.03 |
| Cash from operations | 62 | 8 | 91 | 66 | 324 |
| Capex | (12) | (8) | (27) | (148) | 0 |
| ₹ crore | Q2 FY25 | Q3 FY25 | Q4 FY25 | Q1 FY26 | Q2 FY26 | Q3 FY26 | Q4 FY26 | Q1 FY27 |
|---|---|---|---|---|---|---|---|---|
| Revenue | 319 | 535 | 520 | 499 | 526 | 406 | 398 | 429 |
| Profit before tax | 23 | 26 | 11 | 55 | 182 | 14 | 73 | (18) |
| Net profit | 16 | 14 | 4 | 51 | (34) | 9 | 56 | (82) |
| EPS (₹) | 2.87 | 3.84 | (0.22) | 7.73 | (0.85) | 0.27 | 1.27 | (2.16) |
| Segment | Revenue, ₹ crore | Share % |
|---|---|---|
| (a) Gaming | 815 | 44.5 |
| (b) eSports | 273 | 14.9 |
| (c) Ad tech | 339 | 18.5 |
| Gaming | 257 | 14.0 |
| eSports | 34 | 1.9 |
| Ad tech | 115 | 6.3 |
| Total, before eliminations | 1,834 | 100.0 |
| Company | M.cap ₹ cr | P/E | P/B | EV/EBITDA | ROE % | ROCE % | Rev CAGR 5y % | EBITDA m. % |
|---|---|---|---|---|---|---|---|---|
| NAZARA TECHNOLOGIES LTD ◆ |
| Date · filing | Category | Importance | 1-day % | 5-day % |
|---|---|---|---|---|
| 11 Sept 2026 · Nazara launches first game adaptation inside Fortnite via UEFN | compliance | low | — | — |
| 5 Sept 2026 · Nazara trims preferential issue size after one allottee drops out | fund raising | high | — | — |
| 4 Sept 2026 · Nazara informs exchanges about AGM notice newspaper ad | compliance | minimal | — | — |
| 3 Sept 2026 · Nazara raises stake in Funky Monkeys subsidiary to 68.10% | strategic transactions | low | — | — |
| 3 Sept 2026 · Nazara Technologies files 27th Annual Report for FY 2025-26; AGM on Sep 25 | results | high | — | — |
| 3 Sept 2026 · Nazara 27th AGM notice and annual report filed for FY 2025-26 | board shareholder meetings | low | — | — |
| 3 Sept 2026 · Newspaper advertisement regarding Nazara Technologies 27th AGM | compliance | minimal | — | — |
| 3 Sept 2026 · Newspaper publication of 27th AGM notice - 25 Sep 2026 at 11:30 a.m. via VC | compliance | minimal | — | — |
| 31 Aug 2026 · Nazara Technologies EGM: All 3 resolutions passed, including preferential share issue | board shareholder meetings | medium | — | — |
| 30 Aug 2026 · Nazara EGM OKs preferential share issue, new independent director | board shareholder meetings | medium | — | — |
| Where a broker report shows | This document shows | Why |
|---|---|---|
| A rating (BUY / ADD / REDUCE / SELL) |
| 13,649 |
| — |
| 3.84 |
| 23.6 |
| 2.3 |
| 8.6 |
| 32.1 |
| 7.8 |
| 7SEAS ENTERTAINMENT LIMITED | 233 | 103.1 | 7.95 | — | 7.6 | 7.5 | — | 20.9 |
| BODHI TREE MULTIMEDIA LTD | 134 | 16.4 | 1.54 | 9.9 | 9.1 | 12.6 | — | 13.5 |
| Metric | Company | Group median | Rank | Better than |
|---|---|---|---|---|
| P/B | 3.8 | 1.1 | 40 of 47 | 15% |
| ROCE | 8.6 | 1.2 | 12 of 58 | 81% |
| ROE | 2.3 | 1.2 | 21 of 54 | 62% |
| Debt / Equity | 0.0 | 0.0 | 32 of 54 | 42% |
| EBITDA margin | 7.8 | 10.1 | 30 of 52 | 43% |
| Revenue growth | (14.0) | 0.6 | 31 of 49 | 38% |
| Profit growth | (260.6) | (18.0) | 45 of 50 | 10% |
| Market cap | 13649 | 79 | 2 of 58 | 98% |
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| an event is a fact; a rating is an opinion that requires SEBI RA registration |
| A target price and upside | The current price and the multiples against the group | a target is a forecast; a multiple is a measurement |
| Estimate years marked E | More audited years; no estimates | MarketPing publishes no forecasts — your own model lives on the Models page |
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